bleh.
parent
d5a31fdf85
commit
2941efd869
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@ -87,7 +87,7 @@
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},
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"npm": {
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"specifiers": {
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"mongodb": "mongodb@5.1.0",
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"mongodb": "mongodb@5.5.0",
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"splatnet3-types": "splatnet3-types@0.2.20230227204004"
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},
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"packages": {
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@ -110,6 +110,10 @@
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"integrity": "sha512-y09gBGusgHtinMon/GVbv1J6FrXhnr/+6hqLlSmEFzkz6PodqF6TxjyvfvY3AfO+oG1mgUtbC86xSbOlwvM62Q==",
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"dependencies": {}
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},
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"bson@5.3.0": {
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"integrity": "sha512-ukmCZMneMlaC5ebPHXIkP8YJzNl5DC41N5MAIvKDqLggdao342t4McltoJBQfQya/nHBWAcSsYRqlXPoQkTJag==",
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"dependencies": {}
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},
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"ip@2.0.0": {
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"integrity": "sha512-WKa+XuLG1A1R0UWhl2+1XQSi+fZWMsYKffMZTTYsiZaUD8k2yDAj5atimTUD2TZkyCkNEeYE5NhFZmupOGtjYQ==",
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"dependencies": {}
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@ -134,6 +138,15 @@
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"socks": "socks@2.7.1"
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}
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},
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"mongodb@5.5.0": {
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"integrity": "sha512-XgrkUgAAdfnZKQfk5AsYL8j7O99WHd4YXPxYxnh8dZxD+ekYWFRA3JktUsBnfg+455Smf75/+asoU/YLwNGoQQ==",
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"dependencies": {
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"bson": "bson@5.3.0",
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"mongodb-connection-string-url": "mongodb-connection-string-url@2.6.0",
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"saslprep": "saslprep@1.0.3",
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"socks": "socks@2.7.1"
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}
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},
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"punycode@2.3.0": {
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"integrity": "sha512-rRV+zQD8tVFys26lAGR9WUuS4iUAngJScM+ZRSKtvl5tKeZ2t5bvdNFdNHBW9FWR4guGHlgmsZ1G7BSm2wTbuA==",
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"dependencies": {}
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@ -10,6 +10,7 @@ import { delay, showError } from "./utils.ts";
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import { GameFetcher } from "./GameFetcher.ts";
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import { DEFAULT_ENV, Env } from "./env.ts";
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import { MongoDBExporter } from "./exporters/mongodb.ts";
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import { SplashcatExporter } from "./exporters/splashcat.ts";
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export type Opts = {
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profilePath: string;
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@ -137,6 +138,14 @@ export class App {
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);
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}
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if (exporters.includes("splashcat")) {
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out.push(new SplashcatExporter({
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env: this.env,
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uploadMode: this.opts.monitor ? "Monitoring" : "Manual",
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splashcatApiKey: this.profile.state.splashcatApiKey!,
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}));
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}
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return out;
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}
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exporterProgress(title: string) {
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@ -0,0 +1,127 @@
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/**
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* A battle to be uploaded to Splashcat. Any SplatNet 3 strings should use en-US locale.
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* Splashcat will translate strings into the user's langauge.
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*/
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export interface SplashcatBattle {
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anarchy?: Anarchy;
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/**
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* The en-US string for the award. Splashcat will translate this into the user's language
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* and manage the award's rank.
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*/
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awards: string[];
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duration: number;
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judgement: SplashcatBattleJudgement;
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knockout?: Knockout;
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playedTime: Date;
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splatfest?: Splatfest;
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/**
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* base64 decoded and split by `:` to get the last section
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*/
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splatnetId: string;
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teams: Team[];
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vsMode: VsMode;
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vsRule: VsRule;
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vsStageId: number;
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xBattle?: XBattle;
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[property: string]: any;
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}
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export interface Anarchy {
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mode?: AnarchyMode;
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pointChange?: number;
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[property: string]: any;
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}
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export type AnarchyMode = "SERIES" | "OPEN";
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export type SplashcatBattleJudgement = "WIN" | "LOSE" | "DRAW" | "EXEMPTED_LOSE" | "DEEMED_LOSE";
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export type Knockout = "NEITHER" | "WIN" | "LOSE";
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export interface Splatfest {
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cloutMultiplier?: CloutMultiplier;
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mode?: SplatfestMode;
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power?: number;
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[property: string]: any;
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}
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export type CloutMultiplier = "NONE" | "DECUPLE" | "DRAGON" | "DOUBLE_DRAGON";
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export type SplatfestMode = "OPEN" | "PRO";
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export interface Team {
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color: Color;
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festStreakWinCount?: number;
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festTeamName?: string;
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festUniformBonusRate?: number;
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festUniformName?: string;
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isMyTeam: boolean;
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judgement: TeamJudgement;
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noroshi?: number;
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order: number;
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paintRatio?: number;
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players?: Player[];
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score?: number;
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tricolorRole?: TricolorRole;
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[property: string]: any;
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}
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export interface Color {
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a: number;
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b: number;
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g: number;
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r: number;
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[property: string]: any;
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}
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export type TeamJudgement = "WIN" | "LOSE" | "DRAW";
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export interface Player {
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assists?: number;
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/**
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* Array of badge IDs. Use JSON `null` for empty slots.
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*/
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badges: Array<number | null>;
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clothingGear: Gear;
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deaths?: number;
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disconnected: boolean;
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headGear: Gear;
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isMe: boolean;
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kills?: number;
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name: string;
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nameId: string;
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noroshiTry?: number;
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nplnId: string;
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paint: number;
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shoesGear: Gear;
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specials?: number;
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species: Species;
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splashtagBackgroundId: number;
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title: string;
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weaponId: number;
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[property: string]: any;
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}
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/**
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* A piece of gear. Use en-US locale for name and all abilities.
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*/
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export interface Gear {
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name?: string;
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primaryAbility?: string;
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secondaryAbilities?: string[];
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[property: string]: any;
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}
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export type Species = "INKLING" | "OCTOLING";
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export type TricolorRole = "ATTACK1" | "ATTACK2" | "DEFENSE";
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export type VsMode = "BANKARA" | "X_MATCH" | "REGULAR" | "FEST" | "PRIVATE" | "CHALLENGE";
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export type VsRule = "AREA" | "TURF_WAR" | "TRI_COLOR" | "LOFT" | "CLAM" | "GOAL";
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export interface XBattle {
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xPower?: number;
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xRank?: number;
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[property: string]: any;
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}
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@ -0,0 +1,277 @@
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import {
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USERAGENT,
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} from "../constant.ts";
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import {
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Color,
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ExportResult,
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Game,
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GameExporter,
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Nameplate,
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PlayerGear,
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StatInkPostBody,
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VsHistoryDetail,
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VsInfo,
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VsPlayer,
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VsTeam,
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} from "../types.ts";
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import { base64, msgpack, Mutex } from "../../deps.ts";
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import { APIError } from "../APIError.ts";
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import {
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b64Number,
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gameId,
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parseHistoryDetailId,
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} from "../utils.ts";
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import { Env } from "../env.ts";
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import { Gear, Player, SplashcatBattle, Team, TeamJudgement } from "./splashcat-types.ts";
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class SplashcatAPI {
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splashcatApiBase = "https://splashcat.ink";
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FETCH_LOCK = new Mutex();
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cache: Record<string, unknown> = {};
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constructor(private splashcatApiKey: string, private env: Env) {}
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requestHeaders() {
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return {
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"User-Agent": USERAGENT,
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"Authorization": `Bearer ${this.splashcatApiKey}`,
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};
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}
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async uuidList(): Promise<string[]> {
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const fetch = this.env.newFetcher();
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const response = await fetch.get({
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url: `${this.splashcatApiBase}/battles/api/recent/`,
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headers: this.requestHeaders(),
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});
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const uuidResult: Record<string, unknown> = await response.json();
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return uuidResult.battle_ids as string[];
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}
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async postBattle(body: unknown) {
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const fetch = this.env.newFetcher();
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const resp = await fetch.post({
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url: `${this.splashcatApiBase}/battles/api/upload/`,
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headers: {
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...this.requestHeaders(),
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"Content-Type": "application/x-msgpack",
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},
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body: msgpack.encode(body),
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});
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const json: unknown = {}//await resp.json().catch(() => ({}));
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console.log(json)
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// read the body again as text
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const text = await resp.text();
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console.log(text);
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if (resp.status !== 200 && resp.status !== 201) {
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throw new APIError({
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response: resp,
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message: "Failed to export battle",
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json,
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});
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}
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if (json.error) {
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throw new APIError({
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response: resp,
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message: "Failed to export battle",
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json,
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});
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}
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return json;
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}
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}
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export class SplashcatExporter implements GameExporter {
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name = "Splashcat";
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private api: SplashcatAPI;
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private uploadMode: string;
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constructor(
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{ splashcatApiKey, uploadMode, env }: {
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splashcatApiKey: string;
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uploadMode: string;
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env: Env;
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},
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) {
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this.api = new SplashcatAPI(splashcatApiKey, env);
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this.uploadMode = uploadMode;
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}
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async exportGame(game: Game): Promise<ExportResult> {
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if (game.type === "VsInfo") {
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const body = await this.mapBattle(game);
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const resp = await this.api.postBattle(body);
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console.log(resp);
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return {
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status: "success",
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url: undefined,
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};
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} else {
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return {
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status: "skip",
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reason: "Splashcat API does not support Salmon Run",
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}
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}
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}
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static getGameId(id: string) { // very similar to the file exporter
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const { uid, timestamp } = parseHistoryDetailId(id);
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return `${uid}_${timestamp}Z`;
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}
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async notExported(
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{ type, list }: { list: string[]; type: Game["type"] },
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): Promise<string[]> {
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if (type !== "VsInfo") return [];
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const uuid = await this.api.uuidList();
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const out: string[] = [];
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for (const id of list) {
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const gameId = SplashcatExporter.getGameId(id);
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if (
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!uuid.includes(gameId)
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) {
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out.push(id);
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}
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}
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return out;
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}
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mapPlayer = (
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player: VsPlayer,
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_index: number,
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): Player => {
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const result: Player = {
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badges: (player.nameplate as Nameplate).badges.map((i) => i ? Number(new TextDecoder().decode(base64.decode(i.id)).split("-")[1]) : null),
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splashtagBackgroundId: Number(new TextDecoder().decode(base64.decode((player.nameplate as Nameplate).background.id)).split('-')[1]),
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clothingGear: this.mapGear(player.clothingGear),
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headGear: this.mapGear(player.headGear),
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shoesGear: this.mapGear(player.shoesGear),
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disconnected: player.result !== undefined,
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isMe: player.isMyself,
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name: player.name,
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nameId: player.nameId ?? "",
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nplnId: player.id.substring(0,50), // NOT CORRECT, FIX LATER
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paint: player.paint,
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species: player.species,
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weaponId: Number(new TextDecoder().decode(base64.decode(player.weapon.id)).split("-")[1]),
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assists: player.result?.assist,
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deaths: player.result?.death,
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kills: player.result?.kill,
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specials: player.result?.special,
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noroshiTry: player.result?.noroshiTry ?? undefined,
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title: player.byname,
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}
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return result;
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};
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async mapBattle(
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{
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groupInfo,
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challengeProgress,
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bankaraMatchChallenge,
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listNode,
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detail: vsDetail,
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rankBeforeState,
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rankState,
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}: VsInfo,
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): Promise<Record<string, unknown>> {
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const {
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knockout,
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vsRule: { rule },
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myTeam,
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otherTeams,
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bankaraMatch,
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festMatch,
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playedTime,
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} = vsDetail;
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const self = vsDetail.myTeam.players.find((i) => i.isMyself);
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if (!self) {
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throw new Error("Self not found");
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}
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if (otherTeams.length === 0) {
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throw new Error(`Other teams is empty`);
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}
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let anarchyMode: "OPEN" | "SERIES" | undefined;
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if (vsDetail.bankaraMatch?.mode) {
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anarchyMode = vsDetail.bankaraMatch.mode === "OPEN" ? "OPEN" : "SERIES"
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}
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const result: SplashcatBattle = {
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splatnetId: await SplashcatExporter.getGameId(vsDetail.id),
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duration: vsDetail.duration,
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judgement: vsDetail.judgement,
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playedTime: new Date(vsDetail.playedTime).toISOString(),
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vsMode: vsDetail.vsMode.mode === "LEAGUE" ? "CHALLENGE" : vsDetail.vsMode.mode,
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vsRule: vsDetail.vsRule.rule,
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vsStageId: Number(new TextDecoder().decode(base64.decode(vsDetail.vsStage.id)).split("-")[1]),
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anarchy: vsDetail.vsMode.mode === "BANKARA" ? {
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mode: anarchyMode,
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pointChange: vsDetail.bankaraMatch?.earnedUdemaePoint ?? undefined,
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} : undefined,
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knockout: vsDetail.knockout ?? undefined,
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splatfest: vsDetail.vsMode.mode === "FEST" ? {
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cloutMultiplier: vsDetail.festMatch?.dragonMatchType === "NORMAL" ? "NONE" : (vsDetail.festMatch?.dragonMatchType ?? undefined),
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power: vsDetail.festMatch?.myFestPower ?? undefined,
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} : undefined,
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xBattle: vsDetail.vsMode.mode === "X_MATCH" ? {
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power: vsDetail.xMatch?.lastXPower ?? undefined,
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} : undefined,
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teams: [],
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awards: vsDetail.awards.map((i) => i.name),
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};
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const teams: VsTeam[] = [vsDetail.myTeam, ...vsDetail.otherTeams];
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for (const team of teams) {
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const players = team.players.map(this.mapPlayer);
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const teamResult: Team = {
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players,
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color: team.color,
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isMyTeam: team.players.find((i) => i.isMyself) !== undefined,
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judgement: team.judgement as TeamJudgement,
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order: team.order as number,
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festStreakWinCount: team.festStreakWinCount as unknown as number ?? undefined,
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festTeamName: team.festTeamName ?? undefined,
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festUniformBonusRate: team.festUniformBonusRate as unknown as number ?? undefined,
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festUniformName: team.festUniformName as unknown as string ?? undefined,
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noroshi: team.result?.noroshi ?? undefined,
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paintRatio: team.result?.paintRatio ?? undefined,
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score: team.result?.score ?? undefined,
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tricolorRole: team.tricolorRole ?? undefined,
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}
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result.teams.push(teamResult);
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}
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return {
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battle: result,
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data_type: "splashcat"
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}
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}
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mapColor(color: Color): string | undefined {
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const float2hex = (i: number) =>
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Math.round(i * 255).toString(16).padStart(2, "0");
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// rgba
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const nums = [color.r, color.g, color.b, color.a];
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return nums.map(float2hex).join("");
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}
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mapGear(gear: PlayerGear): Gear {
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return {
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name: gear.name,
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primaryAbility: gear.primaryGearPower.name,
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secondaryAbilities: gear.additionalGearPowers.map((i) => i.name),
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}
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}
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}
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@ -130,6 +130,7 @@ export type PlayerWeapon = {
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};
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};
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export type VsPlayer = {
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[x: string]: Nameplate;
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id: string;
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nameId: string | null;
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name: string;
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|
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@ -158,6 +159,11 @@ export type Color = {
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r: number;
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};
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export type VsTeam = {
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festUniformName: undefined;
|
||||
festUniformBonusRate: unknown;
|
||||
festStreakWinCount: undefined;
|
||||
order: unknown;
|
||||
judgement: string;
|
||||
players: VsPlayer[];
|
||||
color: Color;
|
||||
tricolorRole: null | "DEFENSE" | "ATTACK1" | "ATTACK2";
|
||||
|
|
@ -165,6 +171,7 @@ export type VsTeam = {
|
|||
result: null | {
|
||||
paintRatio: null | number;
|
||||
score: null | number;
|
||||
noroshi: null | number;
|
||||
};
|
||||
};
|
||||
export type VsRule =
|
||||
|
|
|
|||
Loading…
Reference in New Issue