refactor: move GameFetcher
parent
2ae890866c
commit
a5c68ad06b
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@ -0,0 +1,211 @@
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import { Mutex } from "../deps.ts";
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import { State } from "./state.ts";
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import {
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getBankaraBattleHistories,
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getBattleDetail,
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getCoopDetail,
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getCoopHistories,
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} from "./splatnet3.ts";
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import {
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BattleListNode,
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ChallengeProgress,
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CoopInfo,
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CoopListNode,
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Game,
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HistoryGroups,
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VsInfo,
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} from "./types.ts";
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import { Cache, MemoryCache } from "./cache.ts";
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import { gameId } from "./utils.ts";
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/**
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* Fetch game and cache it. It also fetches bankara match challenge info.
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*/
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export class GameFetcher {
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state: State;
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cache: Cache;
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lock: Record<string, Mutex | undefined> = {};
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bankaraLock = new Mutex();
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bankaraHistory?: HistoryGroups<BattleListNode>["nodes"];
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coopLock = new Mutex();
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coopHistory?: HistoryGroups<CoopListNode>["nodes"];
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constructor(
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{ cache = new MemoryCache(), state }: { state: State; cache?: Cache },
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) {
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this.state = state;
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this.cache = cache;
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}
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private getLock(id: string): Mutex {
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let cur = this.lock[id];
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if (!cur) {
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cur = new Mutex();
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this.lock[id] = cur;
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}
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return cur;
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}
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getBankaraHistory() {
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return this.bankaraLock.use(async () => {
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if (this.bankaraHistory) {
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return this.bankaraHistory;
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}
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const { bankaraBattleHistories: { historyGroups } } =
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await getBankaraBattleHistories(
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this.state,
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);
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this.bankaraHistory = historyGroups.nodes;
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return this.bankaraHistory;
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});
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}
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getCoopHistory() {
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return this.coopLock.use(async () => {
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if (this.coopHistory) {
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return this.coopHistory;
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}
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const { coopResult: { historyGroups } } = await getCoopHistories(
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this.state,
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);
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this.coopHistory = historyGroups.nodes;
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return this.coopHistory;
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});
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}
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async getCoopMetaById(id: string): Promise<Omit<CoopInfo, "detail">> {
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const coopHistory = await this.getCoopHistory();
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const group = coopHistory.find((i) =>
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i.historyDetails.nodes.some((i) => i.id === id)
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);
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if (!group) {
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return {
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type: "CoopInfo",
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listNode: null,
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};
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}
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const listNode = group.historyDetails.nodes.find((i) => i.id === id) ??
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null;
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return {
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type: "CoopInfo",
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listNode,
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};
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}
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async getBattleMetaById(id: string): Promise<Omit<VsInfo, "detail">> {
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const gid = await gameId(id);
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const bankaraHistory = await this.getBankaraHistory();
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const gameIdMap = new Map<BattleListNode, string>();
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for (const i of bankaraHistory) {
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for (const j of i.historyDetails.nodes) {
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gameIdMap.set(j, await gameId(j.id));
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}
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}
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const group = bankaraHistory.find((i) =>
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i.historyDetails.nodes.some((i) => gameIdMap.get(i) === gid)
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);
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if (!group) {
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return {
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type: "VsInfo",
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challengeProgress: null,
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bankaraMatchChallenge: null,
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listNode: null,
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};
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}
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const { bankaraMatchChallenge } = group;
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const listNode =
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group.historyDetails.nodes.find((i) => gameIdMap.get(i) === gid) ??
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null;
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const index = group.historyDetails.nodes.indexOf(listNode!);
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let challengeProgress: null | ChallengeProgress = null;
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if (bankaraMatchChallenge) {
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const pastBattles = group.historyDetails.nodes.slice(0, index);
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const { winCount, loseCount } = bankaraMatchChallenge;
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challengeProgress = {
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index,
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winCount: winCount -
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pastBattles.filter((i) => i.judgement == "WIN").length,
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loseCount: loseCount -
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pastBattles.filter((i) =>
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["LOSE", "DEEMED_LOSE"].includes(i.judgement)
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).length,
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};
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}
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return {
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type: "VsInfo",
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bankaraMatchChallenge,
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listNode,
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challengeProgress,
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};
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}
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cacheDetail<T>(
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id: string,
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getter: () => Promise<T>,
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): Promise<T> {
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const lock = this.getLock(id);
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return lock.use(async () => {
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const cached = await this.cache.read<T>(id);
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if (cached) {
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return cached;
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}
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const detail = await getter();
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await this.cache.write(id, detail);
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return detail;
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});
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}
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fetch(type: Game["type"], id: string): Promise<Game> {
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switch (type) {
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case "VsInfo":
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return this.fetchBattle(id);
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case "CoopInfo":
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return this.fetchCoop(id);
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default:
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throw new Error(`Unknown game type: ${type}`);
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}
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}
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async fetchBattle(id: string): Promise<VsInfo> {
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const detail = await this.cacheDetail(
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id,
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() => getBattleDetail(this.state, id).then((r) => r.vsHistoryDetail),
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);
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const metadata = await this.getBattleMetaById(id);
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const game: VsInfo = {
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...metadata,
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detail,
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};
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return game;
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}
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async fetchCoop(id: string): Promise<CoopInfo> {
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const detail = await this.cacheDetail(
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id,
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() => getCoopDetail(this.state, id).then((r) => r.coopHistoryDetail),
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);
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const metadata = await this.getCoopMetaById(id);
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const game: CoopInfo = {
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...metadata,
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detail,
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};
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return game;
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}
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}
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219
src/app.ts
219
src/app.ts
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@ -1,41 +1,24 @@
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import { getBulletToken, getGToken, loginManually } from "./iksm.ts";
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import { MultiProgressBar, Mutex } from "../deps.ts";
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import { MultiProgressBar } from "../deps.ts";
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import {
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DEFAULT_STATE,
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FileStateBackend,
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State,
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StateBackend,
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} from "./state.ts";
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import {
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getBankaraBattleHistories,
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getBattleDetail,
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getBattleList,
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getCoopDetail,
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getCoopHistories,
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isTokenExpired,
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} from "./splatnet3.ts";
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import {
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BattleListNode,
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BattleListType,
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ChallengeProgress,
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CoopInfo,
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CoopListNode,
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Game,
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GameExporter,
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HistoryGroups,
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VsInfo,
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} from "./types.ts";
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import { Cache, FileCache, MemoryCache } from "./cache.ts";
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import { getBattleList, isTokenExpired } from "./splatnet3.ts";
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import { BattleListType, Game, GameExporter } from "./types.ts";
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import { Cache, FileCache } from "./cache.ts";
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import { StatInkExporter } from "./exporters/stat.ink.ts";
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import { FileExporter } from "./exporters/file.ts";
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import {
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delay,
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gameId,
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readline,
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RecoverableError,
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retryRecoverableError,
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showError,
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} from "./utils.ts";
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import { GameFetcher } from "./GameFetcher.ts";
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export type Opts = {
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profilePath: string;
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@ -54,198 +37,6 @@ export const DEFAULT_OPTS: Opts = {
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monitor: false,
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};
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/**
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* Fetch game and cache it.
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*/
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class GameFetcher {
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state: State;
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cache: Cache;
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lock: Record<string, Mutex | undefined> = {};
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bankaraLock = new Mutex();
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bankaraHistory?: HistoryGroups<BattleListNode>["nodes"];
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coopLock = new Mutex();
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coopHistory?: HistoryGroups<CoopListNode>["nodes"];
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constructor(
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{ cache = new MemoryCache(), state }: { state: State; cache?: Cache },
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) {
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this.state = state;
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this.cache = cache;
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}
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private getLock(id: string): Mutex {
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let cur = this.lock[id];
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if (!cur) {
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cur = new Mutex();
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this.lock[id] = cur;
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}
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return cur;
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}
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getBankaraHistory() {
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return this.bankaraLock.use(async () => {
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if (this.bankaraHistory) {
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return this.bankaraHistory;
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}
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const { bankaraBattleHistories: { historyGroups } } =
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await getBankaraBattleHistories(
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this.state,
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);
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this.bankaraHistory = historyGroups.nodes;
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return this.bankaraHistory;
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});
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}
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getCoopHistory() {
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return this.coopLock.use(async () => {
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if (this.coopHistory) {
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return this.coopHistory;
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}
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const { coopResult: { historyGroups } } = await getCoopHistories(
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this.state,
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);
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this.coopHistory = historyGroups.nodes;
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return this.coopHistory;
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});
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}
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async getCoopMetaById(id: string): Promise<Omit<CoopInfo, "detail">> {
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const coopHistory = await this.getCoopHistory();
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const group = coopHistory.find((i) =>
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i.historyDetails.nodes.some((i) => i.id === id)
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);
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if (!group) {
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return {
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type: "CoopInfo",
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listNode: null,
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};
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}
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const listNode = group.historyDetails.nodes.find((i) => i.id === id) ??
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null;
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return {
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type: "CoopInfo",
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listNode,
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};
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}
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async getBattleMetaById(id: string): Promise<Omit<VsInfo, "detail">> {
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const gid = await gameId(id);
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const bankaraHistory = await this.getBankaraHistory();
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const gameIdMap = new Map<BattleListNode, string>();
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for (const i of bankaraHistory) {
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for (const j of i.historyDetails.nodes) {
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gameIdMap.set(j, await gameId(j.id));
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}
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}
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const group = bankaraHistory.find((i) =>
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i.historyDetails.nodes.some((i) => gameIdMap.get(i) === gid)
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);
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if (!group) {
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return {
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type: "VsInfo",
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challengeProgress: null,
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bankaraMatchChallenge: null,
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listNode: null,
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};
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}
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const { bankaraMatchChallenge } = group;
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const listNode =
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group.historyDetails.nodes.find((i) => gameIdMap.get(i) === gid) ??
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null;
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const index = group.historyDetails.nodes.indexOf(listNode!);
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let challengeProgress: null | ChallengeProgress = null;
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if (bankaraMatchChallenge) {
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const pastBattles = group.historyDetails.nodes.slice(0, index);
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const { winCount, loseCount } = bankaraMatchChallenge;
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challengeProgress = {
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index,
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winCount: winCount -
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pastBattles.filter((i) => i.judgement == "WIN").length,
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loseCount: loseCount -
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pastBattles.filter((i) =>
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["LOSE", "DEEMED_LOSE"].includes(i.judgement)
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).length,
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};
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}
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return {
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type: "VsInfo",
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bankaraMatchChallenge,
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listNode,
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challengeProgress,
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};
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}
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cacheDetail<T>(
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id: string,
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getter: () => Promise<T>,
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): Promise<T> {
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const lock = this.getLock(id);
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return lock.use(async () => {
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const cached = await this.cache.read<T>(id);
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if (cached) {
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return cached;
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}
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const detail = await getter();
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await this.cache.write(id, detail);
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return detail;
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});
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}
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fetch(type: Game["type"], id: string): Promise<Game> {
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switch (type) {
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case "VsInfo":
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return this.fetchBattle(id);
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case "CoopInfo":
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return this.fetchCoop(id);
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default:
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throw new Error(`Unknown game type: ${type}`);
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}
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}
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async fetchBattle(id: string): Promise<VsInfo> {
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const detail = await this.cacheDetail(
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id,
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() => getBattleDetail(this.state, id).then((r) => r.vsHistoryDetail),
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);
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const metadata = await this.getBattleMetaById(id);
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const game: VsInfo = {
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...metadata,
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detail,
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};
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return game;
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}
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async fetchCoop(id: string): Promise<CoopInfo> {
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const detail = await this.cacheDetail(
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id,
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() => getCoopDetail(this.state, id).then((r) => r.coopHistoryDetail),
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);
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const metadata = await this.getCoopMetaById(id);
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const game: CoopInfo = {
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...metadata,
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detail,
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};
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return game;
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}
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}
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type Progress = {
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currentUrl?: string;
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current: number;
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