feat: get gtoken and bullet token
parent
dd55ec6072
commit
ac8e5d47c0
381
iksm.ts
381
iksm.ts
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@ -1,53 +1,26 @@
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import { CookieJar, wrapFetch } from "./deps.ts";
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import { LoginState } from "./state.ts";
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import { readline, urlBase64Encode } from "./utils.ts";
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import { readline, retry, urlBase64Encode } from "./utils.ts";
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import { S3SI_VERSION } from "./version.ts";
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const NSOAPP_VERSION = "2.3.1";
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const USERAGENT = `s3si.ts/${S3SI_VERSION}`;
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function random(size: number): ArrayBuffer {
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return crypto.getRandomValues(new Uint8Array(size)).buffer;
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export class APIError extends Error {
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response: Response;
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json: unknown;
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constructor(
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{ response, message }: {
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response: Response;
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json?: unknown;
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message?: string;
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},
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) {
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super(message);
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this.response = response;
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}
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}
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async function getSessionToken({
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cookieJar,
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sessionTokenCode,
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authCodeVerifier,
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}: {
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cookieJar: CookieJar;
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sessionTokenCode: string;
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authCodeVerifier: string;
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}): Promise<string | undefined> {
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const fetch = wrapFetch({ cookieJar });
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const headers = {
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"User-Agent": `OnlineLounge/${NSOAPP_VERSION} NASDKAPI Android`,
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"Accept-Language": "en-US",
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"Accept": "application/json",
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"Content-Type": "application/x-www-form-urlencoded",
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"Content-Length": "540",
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"Host": "accounts.nintendo.com",
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"Connection": "Keep-Alive",
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"Accept-Encoding": "gzip",
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};
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const body = {
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"client_id": "71b963c1b7b6d119",
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"session_token_code": sessionTokenCode,
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"session_token_code_verifier": authCodeVerifier,
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};
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const url = "https://accounts.nintendo.com/connect/1.0.0/api/session_token";
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const res = await fetch(url, {
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method: "POST",
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headers: headers,
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body: new URLSearchParams(body),
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});
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const resBody = await res.json();
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return resBody["session_token"];
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}
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export async function loginManually(): Promise<LoginState> {
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export async function loginManually(): Promise<string> {
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const cookieJar = new CookieJar();
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const fetch = wrapFetch({ cookieJar });
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@ -119,7 +92,325 @@ export async function loginManually(): Promise<LoginState> {
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throw new Error("No session token found");
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}
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return sessionToken;
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}
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export async function getGToken(
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{ fApi, sessionToken }: { fApi: string; sessionToken: string },
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) {
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const idResp = await fetch(
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"https://accounts.nintendo.com/connect/1.0.0/api/token",
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{
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method: "POST",
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headers: {
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"Host": "accounts.nintendo.com",
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"Accept-Encoding": "gzip",
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"Content-Type": "application/json",
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"Accept": "application/json",
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"Connection": "Keep-Alive",
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"User-Agent": "Dalvik/2.1.0 (Linux; U; Android 7.1.2)",
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},
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body: JSON.stringify({
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"client_id": "71b963c1b7b6d119",
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"session_token": sessionToken,
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"grant_type":
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"urn:ietf:params:oauth:grant-type:jwt-bearer-session-token",
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}),
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},
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);
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const idRespJson = await idResp.json();
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const { access_token: accessToken, id_token: idToken } = idRespJson;
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if (!accessToken || !idToken) {
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throw new APIError({
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response: idResp,
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json: idRespJson,
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message: "No access_token or id_token found",
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});
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}
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const uiResp = await fetch(
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"https://api.accounts.nintendo.com/2.0.0/users/me",
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{
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headers: {
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"User-Agent": "NASDKAPI; Android",
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"Content-Type": "application/json",
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"Accept": "application/json",
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"Authorization": `Bearer ${accessToken}`,
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"Host": "api.accounts.nintendo.com",
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"Connection": "Keep-Alive",
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"Accept-Encoding": "gzip",
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},
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},
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);
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const uiRespJson = await uiResp.json();
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const { nickname, birthday, language, country } = uiRespJson;
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const getIdToken2 = async (idToken: string) => {
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const { f, request_id: requestId, timestamp } = await callImink({
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fApi,
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step: 1,
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idToken,
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});
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const parameter = {
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"f": f,
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"language": language,
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"naBirthday": birthday,
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"naCountry": country,
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"naIdToken": idToken,
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"requestId": requestId,
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"timestamp": timestamp,
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};
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const resp = await fetch(
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"https://api-lp1.znc.srv.nintendo.net/v3/Account/Login",
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{
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method: "POST",
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headers: {
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"X-Platform": "Android",
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"X-ProductVersion": NSOAPP_VERSION,
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"Content-Type": "application/json; charset=utf-8",
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"Connection": "Keep-Alive",
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"Accept-Encoding": "gzip",
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"User-Agent": `com.nintendo.znca/${NSOAPP_VERSION}(Android/7.1.2)`,
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},
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body: JSON.stringify({
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parameter,
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}),
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},
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);
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const respJson = await resp.json();
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const idToken2 = respJson?.result?.webApiServerCredential?.accessToken;
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if (!idToken2) {
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throw new APIError({
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response: resp,
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json: respJson,
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message: "No idToken2 found",
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});
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}
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return idToken2 as string;
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};
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const getGToken = async (idToken: string) => {
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const { f, request_id: requestId, timestamp } = await callImink({
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step: 2,
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idToken,
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fApi,
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});
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const resp = await fetch(
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"https://api-lp1.znc.srv.nintendo.net/v2/Game/GetWebServiceToken",
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{
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method: "POST",
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headers: {
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"X-Platform": "Android",
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"X-ProductVersion": NSOAPP_VERSION,
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"Authorization": `Bearer ${idToken}`,
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"Content-Type": "application/json; charset=utf-8",
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"Accept-Encoding": "gzip",
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"User-Agent": `com.nintendo.znca/${NSOAPP_VERSION}(Android/7.1.2)`,
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},
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body: JSON.stringify({
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parameter: {
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"f": f,
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"id": 4834290508791808,
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"registrationToken": idToken,
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"requestId": requestId,
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"timestamp": timestamp,
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},
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}),
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},
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);
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const respJson = await resp.json();
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const webServiceToken = respJson?.result?.accessToken;
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if (!webServiceToken) {
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throw new APIError({
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response: resp,
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json: respJson,
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message: "No webServiceToken found",
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});
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}
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return webServiceToken as string;
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};
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const idToken2 = await retry(() => getIdToken2(idToken));
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const webServiceToken = await retry(() => getGToken(idToken2));
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return {
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sessionToken,
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webServiceToken,
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nickname,
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userCountry: country,
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userLang: language,
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};
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}
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const SPLATNET3_URL = "https://api.lp1.av5ja.srv.nintendo.net";
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async function getWebViewVer(): Promise<string> {
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const splatnet3Home = await (await fetch(SPLATNET3_URL)).text();
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const mainJS = /src="(\/.*?\.js)"/.exec(splatnet3Home)?.[1];
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if (!mainJS) {
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throw new Error("No main.js found");
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}
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const mainJSBody = await (await fetch(SPLATNET3_URL + mainJS)).text();
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const revision = /"([0-9a-f]{40})"/.exec(mainJSBody)?.[1];
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const version = /revision_info_not_set.*?="(\d+\.\d+\.\d+)/.exec(mainJSBody)
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?.[1];
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if (!version || !revision) {
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throw new Error("No version and revision found");
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}
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return `${version}-${revision.substring(0, 8)}`;
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}
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const DEFAULT_APP_USER_AGENT = "Mozilla/5.0 (Linux; Android 11; Pixel 5) " +
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"AppleWebKit/537.36 (KHTML, like Gecko) " +
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"Chrome/94.0.4606.61 Mobile Safari/537.36";
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export async function getBulletToken(
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{
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webServiceToken,
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appUserAgent = DEFAULT_APP_USER_AGENT,
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userLang,
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userCountry,
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}: {
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webServiceToken: string;
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appUserAgent?: string;
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userLang: string;
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userCountry: string;
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},
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) {
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const webViewVer = await getWebViewVer();
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const headers = {
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"Content-Type": "application/json",
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"Accept-Language": userLang,
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"User-Agent": appUserAgent,
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"X-Web-View-Ver": webViewVer,
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"X-NACOUNTRY": userCountry,
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"Accept": "*/*",
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"Origin": "https://api.lp1.av5ja.srv.nintendo.net",
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"X-Requested-With": "com.nintendo.znca",
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"Cookie": `_gtoken=${webServiceToken}`,
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};
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const resp = await fetch(
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"https://api.lp1.av5ja.srv.nintendo.net/api/bullet_tokens",
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{
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method: "POST",
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headers,
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},
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);
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if (resp.status == 401) {
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throw new APIError({
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response: resp,
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message:
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"Unauthorized error (ERROR_INVALID_GAME_WEB_TOKEN). Cannot fetch tokens at this time.",
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});
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}
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if (resp.status == 403) {
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throw new APIError({
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response: resp,
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message:
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"Forbidden error (ERROR_OBSOLETE_VERSION). Cannot fetch tokens at this time.",
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});
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}
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if (resp.status == 204) {
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throw new APIError({
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response: resp,
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message: "Cannot access SplatNet 3 without having played online.",
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});
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}
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if (resp.status !== 201) {
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throw new APIError({
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response: resp,
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message: "Not 201",
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});
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}
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const respJson = await resp.json();
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const { bulletToken } = respJson;
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if (typeof bulletToken !== "string") {
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throw new APIError({
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response: resp,
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json: respJson,
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message: "No bulletToken found",
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});
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}
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return bulletToken;
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}
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function random(size: number): ArrayBuffer {
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return crypto.getRandomValues(new Uint8Array(size)).buffer;
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}
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async function getSessionToken({
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cookieJar,
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sessionTokenCode,
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authCodeVerifier,
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}: {
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cookieJar: CookieJar;
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sessionTokenCode: string;
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authCodeVerifier: string;
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}): Promise<string | undefined> {
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const fetch = wrapFetch({ cookieJar });
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const headers = {
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"User-Agent": `OnlineLounge/${NSOAPP_VERSION} NASDKAPI Android`,
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"Accept-Language": "en-US",
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"Accept": "application/json",
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"Content-Type": "application/x-www-form-urlencoded",
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"Host": "accounts.nintendo.com",
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"Connection": "Keep-Alive",
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"Accept-Encoding": "gzip",
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};
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const body = {
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"client_id": "71b963c1b7b6d119",
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"session_token_code": sessionTokenCode,
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"session_token_code_verifier": authCodeVerifier,
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};
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const url = "https://accounts.nintendo.com/connect/1.0.0/api/session_token";
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const res = await fetch(url, {
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method: "POST",
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headers: headers,
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body: new URLSearchParams(body),
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});
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const resBody = await res.json();
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return resBody["session_token"];
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}
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type IminkResponse = {
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f: string;
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request_id: string;
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timestamp: number;
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};
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async function callImink(
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{ fApi, step, idToken }: { fApi: string; step: number; idToken: string },
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): Promise<IminkResponse> {
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const headers = {
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"User-Agent": USERAGENT,
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"Content-Type": "application/json; charset=utf-8",
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};
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const body = {
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"token": idToken,
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"hashMethod": step,
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};
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const resp = await fetch(fApi, {
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method: "POST",
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headers,
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body: JSON.stringify(body),
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});
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return await resp.json();
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}
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46
s3si.ts
46
s3si.ts
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@ -1,4 +1,4 @@
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import { loginManually } from "./iksm.ts";
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import { APIError, getBulletToken, getGToken, loginManually } from "./iksm.ts";
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import { flags } from "./deps.ts";
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import { DEFAULT_STATE, State } from "./state.ts";
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@ -29,15 +29,19 @@ Options:
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async writeState() {
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const encoder = new TextEncoder();
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const data = encoder.encode(JSON.stringify(this.state, undefined, 2));
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await Deno.writeFile(this.opts.configPath + ".swap", data);
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await Deno.rename(this.opts.configPath + ".swap", this.opts.configPath);
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const swapPath = `${this.opts.configPath}.swap`;
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await Deno.writeFile(swapPath, data);
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await Deno.rename(swapPath, this.opts.configPath);
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}
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async readState() {
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const decoder = new TextDecoder();
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try {
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const data = await Deno.readFile(this.opts.configPath);
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const json = JSON.parse(decoder.decode(data));
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this.state = json;
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this.state = {
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...DEFAULT_STATE,
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...json,
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};
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} catch (e) {
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console.warn(
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`Failed to read config file, create new config file. (${e})`,
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@ -47,14 +51,46 @@ Options:
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}
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async run() {
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await this.readState();
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try {
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if (!this.state.loginState?.sessionToken) {
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const { sessionToken } = await loginManually();
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const sessionToken = await loginManually();
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this.state.loginState = {
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...this.state.loginState,
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sessionToken,
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};
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await this.writeState();
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}
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const sessionToken = this.state.loginState.sessionToken!;
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if (!this.state.loginState?.gToken) {
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const { webServiceToken, userCountry, userLang } = await getGToken({
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fApi: this.state.fGen,
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sessionToken,
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});
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const bulletToken = await getBulletToken({
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webServiceToken,
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userLang,
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userCountry,
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appUserAgent: this.state.appUserAgent,
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});
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this.state.loginState = {
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...this.state.loginState,
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gToken: webServiceToken,
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bulletToken,
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};
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await this.writeState();
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}
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} catch (e) {
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if (e instanceof APIError) {
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console.error(`APIError: ${e.message}`, e.response, e.json);
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} else {
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console.error(e);
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}
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}
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}
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}
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|
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10
state.ts
10
state.ts
|
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@ -1,8 +1,14 @@
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export type LoginState = {
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sessionToken: string;
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sessionToken?: string;
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gToken?: string;
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bulletToken?: string;
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};
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export type State = {
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loginState?: LoginState;
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fGen: string;
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appUserAgent?: string;
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};
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export const DEFAULT_STATE: State = {};
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export const DEFAULT_STATE: State = {
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fGen: "https://api.imink.app/f",
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};
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|
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16
utils.ts
16
utils.ts
|
|
@ -24,3 +24,19 @@ export async function readline() {
|
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}
|
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}
|
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}
|
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|
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type PromiseReturnType<T> = T extends () => Promise<infer R> ? R : never;
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export async function retry<F extends () => Promise<unknown>>(
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f: F,
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times = 2,
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): Promise<PromiseReturnType<F>> {
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let lastError;
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for (let i = 0; i < times; i++) {
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try {
|
||||
return await f() as PromiseReturnType<F>;
|
||||
} catch (e) {
|
||||
lastError = e;
|
||||
}
|
||||
}
|
||||
throw lastError;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1 @@
|
|||
export const S3SI_VERSION = "0.1.0";
|
||||
Loading…
Reference in New Issue