commit
bd85393ce8
30
CHANGELOG
30
CHANGELOG
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@ -1,3 +1,33 @@
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0.1.12
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feat: add rank tracker
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0.1.11
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feat: use s3s' namespace. (see https://github.com/frozenpandaman/s3s/issues/65 for detail)
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refactor: remove `_bid` in exported file
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0.1.10
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fix: missing draw judgement
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0.1.9
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update WEB_VIEW_VERSION
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0.1.8
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feat: add coop export
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0.1.7
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feat: refetch token when 401 close #5
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feat: add github link to UA
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0.1.6
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fix: wrong base64 encode/decode. (#4)
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0.1.5
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fix: rank_up sent on last battle of challenge
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12
README.md
12
README.md
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@ -30,6 +30,18 @@ Options:
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- If you want to use a different profile, use `-p` to specify the path to the
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profile file.
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### Track your rank
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- Run
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`deno run -Ar https://raw.githubusercontent.com/spacemeowx2/s3si.ts/main/initRank.ts`
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to initialize your rank data. (You can also use `-p` to specify the path to
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the profile file.)
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- Then enter your current rank and rank point. For example: `S+0,300`. And the
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rank will be saved in the `profile.json`.
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- After that, run `s3si.ts`, the rank point will be reported to `stat.ink`.
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### profile.json
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```js
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@ -0,0 +1 @@
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export { assertEquals } from "https://deno.land/std@0.160.0/testing/asserts.ts";
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@ -0,0 +1,112 @@
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/**
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* If rankState in profile.json is not defined, it will be initialized.
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*/
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import { flags } from "./deps.ts";
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import { getBulletToken, getGToken } from "./src/iksm.ts";
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import { checkToken, getBattleDetail, getBattleList } from "./src/splatnet3.ts";
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import { gameId, readline } from "./src/utils.ts";
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import { FileStateBackend } from "./src/state.ts";
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import { BattleListType } from "./src/types.ts";
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import { RANK_PARAMS } from "./src/RankTracker.ts";
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const parseArgs = (args: string[]) => {
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const parsed = flags.parse(args, {
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string: ["profilePath"],
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alias: {
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"help": "h",
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"profilePath": ["p", "profile-path"],
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},
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});
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return parsed;
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};
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const opts = parseArgs(Deno.args);
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if (opts.help) {
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console.log(
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`Usage: deno run -A ${Deno.mainModule} [options]
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Options:
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--profile-path <path>, -p Path to config file (default: ./profile.json)
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--help Show this help message and exit`,
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);
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Deno.exit(0);
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}
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const stateBackend = new FileStateBackend(opts.profilePath ?? "./profile.json");
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let state = await stateBackend.read();
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if (state.rankState) {
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console.log("rankState is already initialized.");
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Deno.exit(0);
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}
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if (!await checkToken(state)) {
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const sessionToken = state.loginState?.sessionToken;
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if (!sessionToken) {
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throw new Error("Session token is not set.");
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}
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const { webServiceToken, userCountry, userLang } = await getGToken({
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fApi: state.fGen,
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sessionToken,
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});
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const bulletToken = await getBulletToken({
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webServiceToken,
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userLang,
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userCountry,
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appUserAgent: state.appUserAgent,
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});
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state = {
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...state,
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loginState: {
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...state.loginState,
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gToken: webServiceToken,
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bulletToken,
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},
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userLang: state.userLang ?? userLang,
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userCountry: state.userCountry ?? userCountry,
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};
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await stateBackend.write(state);
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}
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const battleList = await getBattleList(state, BattleListType.Bankara);
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if (battleList.length === 0) {
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console.log("No anarchy battle found. Did you play anarchy?");
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Deno.exit(0);
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}
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const { vsHistoryDetail: detail } = await getBattleDetail(state, battleList[0]);
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console.log(
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`Your latest anarchy battle is played at ${
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new Date(detail.playedTime).toLocaleString()
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}. Please enter your rank after this battle(format: RANK,POINT. S+0,300):`,
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);
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while (true) {
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const userInput = await readline();
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const [rank, point] = userInput.split(",");
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const pointNumber = parseInt(point);
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if (!RANK_PARAMS.find((i) => i.rank === rank)) {
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console.log("Invalid rank. Please enter again:");
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} else if (isNaN(pointNumber)) {
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console.log("Invalid point. Please enter again:");
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} else {
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state = {
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...state,
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rankState: {
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gameId: await gameId(detail.id),
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rank,
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rankPoint: pointNumber,
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},
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};
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break;
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}
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}
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await stateBackend.write(state);
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console.log("rankState is initialized.");
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@ -0,0 +1,236 @@
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import { Mutex } from "../deps.ts";
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import { RankState, State } from "./state.ts";
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import {
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getBankaraBattleHistories,
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getBattleDetail,
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getCoopDetail,
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getCoopHistories,
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} from "./splatnet3.ts";
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import {
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BattleListNode,
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ChallengeProgress,
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CoopInfo,
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CoopListNode,
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Game,
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HistoryGroups,
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VsInfo,
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} from "./types.ts";
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import { Cache, MemoryCache } from "./cache.ts";
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import { gameId } from "./utils.ts";
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import { RankTracker } from "./RankTracker.ts";
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/**
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* Fetch game and cache it. It also fetches bankara match challenge info.
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*/
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export class GameFetcher {
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state: State;
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cache: Cache;
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rankTracker: RankTracker;
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lock: Record<string, Mutex | undefined> = {};
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bankaraLock = new Mutex();
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bankaraHistory?: HistoryGroups<BattleListNode>["nodes"];
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coopLock = new Mutex();
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coopHistory?: HistoryGroups<CoopListNode>["nodes"];
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constructor(
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{ cache = new MemoryCache(), state }: { state: State; cache?: Cache },
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) {
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this.state = state;
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this.cache = cache;
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this.rankTracker = new RankTracker(state.rankState);
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}
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private getLock(id: string): Mutex {
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let cur = this.lock[id];
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if (!cur) {
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cur = new Mutex();
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this.lock[id] = cur;
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}
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return cur;
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}
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setRankState(state: RankState | undefined) {
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this.rankTracker.setState(state);
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}
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async updateRank(): Promise<RankState | undefined> {
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const finalState = await this.rankTracker.updateState(
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await this.getBankaraHistory(),
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);
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return finalState;
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}
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getRankStateById(id: string) {
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return this.rankTracker.getRankStateById(id);
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}
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getBankaraHistory() {
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return this.bankaraLock.use(async () => {
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if (this.bankaraHistory) {
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return this.bankaraHistory;
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}
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const { bankaraBattleHistories: { historyGroups } } =
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await getBankaraBattleHistories(
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this.state,
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);
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this.bankaraHistory = historyGroups.nodes;
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return this.bankaraHistory;
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});
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}
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getCoopHistory() {
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return this.coopLock.use(async () => {
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if (this.coopHistory) {
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return this.coopHistory;
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}
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const { coopResult: { historyGroups } } = await getCoopHistories(
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this.state,
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);
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this.coopHistory = historyGroups.nodes;
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return this.coopHistory;
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});
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}
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async getCoopMetaById(id: string): Promise<Omit<CoopInfo, "detail">> {
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const coopHistory = await this.getCoopHistory();
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const group = coopHistory.find((i) =>
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i.historyDetails.nodes.some((i) => i.id === id)
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);
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if (!group) {
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return {
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type: "CoopInfo",
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listNode: null,
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};
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}
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const listNode = group.historyDetails.nodes.find((i) => i.id === id) ??
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null;
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return {
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type: "CoopInfo",
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listNode,
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};
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}
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async getBattleMetaById(id: string): Promise<Omit<VsInfo, "detail">> {
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const gid = await gameId(id);
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const bankaraHistory = await this.getBankaraHistory();
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const gameIdMap = new Map<BattleListNode, string>();
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for (const i of bankaraHistory) {
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for (const j of i.historyDetails.nodes) {
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gameIdMap.set(j, await gameId(j.id));
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}
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}
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const group = bankaraHistory.find((i) =>
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i.historyDetails.nodes.some((i) => gameIdMap.get(i) === gid)
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);
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if (!group) {
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return {
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type: "VsInfo",
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challengeProgress: null,
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bankaraMatchChallenge: null,
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listNode: null,
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rankState: null,
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rankBeforeState: null,
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};
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}
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const { bankaraMatchChallenge } = group;
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const listNode =
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group.historyDetails.nodes.find((i) => gameIdMap.get(i) === gid) ??
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null;
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const index = group.historyDetails.nodes.indexOf(listNode!);
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let challengeProgress: null | ChallengeProgress = null;
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if (bankaraMatchChallenge) {
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const pastBattles = group.historyDetails.nodes.slice(0, index);
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const { winCount, loseCount } = bankaraMatchChallenge;
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challengeProgress = {
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index,
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winCount: winCount -
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pastBattles.filter((i) => i.judgement == "WIN").length,
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loseCount: loseCount -
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pastBattles.filter((i) =>
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["LOSE", "DEEMED_LOSE"].includes(i.judgement)
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).length,
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};
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}
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const { before, after } = await this.rankTracker.getRankStateById(id) ?? {};
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return {
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type: "VsInfo",
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bankaraMatchChallenge,
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listNode,
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challengeProgress,
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rankState: after ?? null,
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rankBeforeState: before ?? null,
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};
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}
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cacheDetail<T>(
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id: string,
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getter: () => Promise<T>,
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): Promise<T> {
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const lock = this.getLock(id);
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|
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return lock.use(async () => {
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const cached = await this.cache.read<T>(id);
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if (cached) {
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return cached;
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}
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|
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const detail = await getter();
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await this.cache.write(id, detail);
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||||
|
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return detail;
|
||||
});
|
||||
}
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fetch(type: Game["type"], id: string): Promise<Game> {
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||||
switch (type) {
|
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case "VsInfo":
|
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return this.fetchBattle(id);
|
||||
case "CoopInfo":
|
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return this.fetchCoop(id);
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default:
|
||||
throw new Error(`Unknown game type: ${type}`);
|
||||
}
|
||||
}
|
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async fetchBattle(id: string): Promise<VsInfo> {
|
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const detail = await this.cacheDetail(
|
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id,
|
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() => getBattleDetail(this.state, id).then((r) => r.vsHistoryDetail),
|
||||
);
|
||||
const metadata = await this.getBattleMetaById(id);
|
||||
|
||||
const game: VsInfo = {
|
||||
...metadata,
|
||||
detail,
|
||||
};
|
||||
|
||||
return game;
|
||||
}
|
||||
async fetchCoop(id: string): Promise<CoopInfo> {
|
||||
const detail = await this.cacheDetail(
|
||||
id,
|
||||
() => getCoopDetail(this.state, id).then((r) => r.coopHistoryDetail),
|
||||
);
|
||||
const metadata = await this.getCoopMetaById(id);
|
||||
|
||||
const game: CoopInfo = {
|
||||
...metadata,
|
||||
detail,
|
||||
};
|
||||
|
||||
return game;
|
||||
}
|
||||
}
|
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|
|
@ -0,0 +1,287 @@
|
|||
import { RankTracker } from "./RankTracker.ts";
|
||||
import { assertEquals } from "../dev_deps.ts";
|
||||
import { BattleListNode } from "./types.ts";
|
||||
import { base64 } from "../deps.ts";
|
||||
import { gameId } from "./utils.ts";
|
||||
|
||||
const INIT_STATE = {
|
||||
gameId: await gameId(genId(0)),
|
||||
rank: "B-",
|
||||
rankPoint: 100,
|
||||
};
|
||||
|
||||
class TestRankTracker extends RankTracker {
|
||||
testGet() {
|
||||
const { state, deltaMap } = this;
|
||||
return {
|
||||
state,
|
||||
deltaMap,
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
function genId(id: number): string {
|
||||
return base64.encode(
|
||||
`VsHistoryDetail-asdf:asdf:20220101T${
|
||||
id.toString().padStart(6, "0")
|
||||
}_------------------------------------`,
|
||||
);
|
||||
}
|
||||
|
||||
function genOpenWins(
|
||||
{ startId, count, udemae }: {
|
||||
startId: number;
|
||||
count: number;
|
||||
udemae: string;
|
||||
},
|
||||
) {
|
||||
const result: BattleListNode[] = [];
|
||||
let id = startId;
|
||||
|
||||
for (let i = 0; i < count; i++) {
|
||||
result.push({
|
||||
id: genId(id),
|
||||
udemae,
|
||||
judgement: "WIN",
|
||||
bankaraMatch: {
|
||||
earnedUdemaePoint: 8,
|
||||
},
|
||||
});
|
||||
id += 1;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
Deno.test("RankTracker tracks promotion, ignoring INPROGRESS", async () => {
|
||||
const INIT_STATE = {
|
||||
gameId: await gameId(genId(0)),
|
||||
rank: "B+",
|
||||
rankPoint: 850,
|
||||
};
|
||||
|
||||
const tracker = new TestRankTracker(INIT_STATE);
|
||||
assertEquals(tracker.testGet(), {
|
||||
state: INIT_STATE,
|
||||
deltaMap: new Map(),
|
||||
});
|
||||
|
||||
const finalState = await tracker.updateState([{
|
||||
bankaraMatchChallenge: {
|
||||
winCount: 2,
|
||||
loseCount: 0,
|
||||
maxWinCount: 3,
|
||||
maxLoseCount: 3,
|
||||
state: "INPROGRESS",
|
||||
isPromo: true,
|
||||
isUdemaeUp: true,
|
||||
udemaeAfter: "A-",
|
||||
earnedUdemaePoint: null,
|
||||
},
|
||||
historyDetails: {
|
||||
nodes: [{
|
||||
id: await genId(1),
|
||||
udemae: "B+",
|
||||
judgement: "WIN",
|
||||
bankaraMatch: {
|
||||
earnedUdemaePoint: null,
|
||||
},
|
||||
}, {
|
||||
id: await genId(0),
|
||||
udemae: "B+",
|
||||
judgement: "WIN",
|
||||
bankaraMatch: {
|
||||
earnedUdemaePoint: null,
|
||||
},
|
||||
}],
|
||||
},
|
||||
}]);
|
||||
|
||||
assertEquals(finalState, {
|
||||
gameId: await gameId(genId(1)),
|
||||
rank: "B+",
|
||||
rankPoint: 850,
|
||||
});
|
||||
});
|
||||
|
||||
Deno.test("RankTracker tracks promotion", async () => {
|
||||
const INIT_STATE = {
|
||||
gameId: await gameId(genId(0)),
|
||||
rank: "B+",
|
||||
rankPoint: 850,
|
||||
};
|
||||
|
||||
const tracker = new TestRankTracker(INIT_STATE);
|
||||
assertEquals(tracker.testGet(), {
|
||||
state: INIT_STATE,
|
||||
deltaMap: new Map(),
|
||||
});
|
||||
|
||||
const finalState = await tracker.updateState([{
|
||||
bankaraMatchChallenge: {
|
||||
winCount: 3,
|
||||
loseCount: 0,
|
||||
maxWinCount: 3,
|
||||
maxLoseCount: 3,
|
||||
state: "SUCCEEDED",
|
||||
isPromo: true,
|
||||
isUdemaeUp: true,
|
||||
udemaeAfter: "A-",
|
||||
earnedUdemaePoint: null,
|
||||
},
|
||||
historyDetails: {
|
||||
nodes: [{
|
||||
id: await genId(2),
|
||||
udemae: "B+",
|
||||
judgement: "WIN",
|
||||
bankaraMatch: {
|
||||
earnedUdemaePoint: null,
|
||||
},
|
||||
}, {
|
||||
id: await genId(1),
|
||||
udemae: "B+",
|
||||
judgement: "WIN",
|
||||
bankaraMatch: {
|
||||
earnedUdemaePoint: null,
|
||||
},
|
||||
}, {
|
||||
id: await genId(0),
|
||||
udemae: "B+",
|
||||
judgement: "WIN",
|
||||
bankaraMatch: {
|
||||
earnedUdemaePoint: null,
|
||||
},
|
||||
}],
|
||||
},
|
||||
}]);
|
||||
|
||||
assertEquals(finalState, {
|
||||
gameId: await gameId(genId(2)),
|
||||
rank: "A-",
|
||||
rankPoint: 200,
|
||||
});
|
||||
});
|
||||
|
||||
Deno.test("RankTracker tracks challenge charge", async () => {
|
||||
const tracker = new TestRankTracker(INIT_STATE);
|
||||
assertEquals(tracker.testGet(), {
|
||||
state: INIT_STATE,
|
||||
deltaMap: new Map(),
|
||||
});
|
||||
|
||||
const finalState = await tracker.updateState([{
|
||||
bankaraMatchChallenge: {
|
||||
winCount: 1,
|
||||
loseCount: 0,
|
||||
maxWinCount: 5,
|
||||
maxLoseCount: 3,
|
||||
isPromo: false,
|
||||
isUdemaeUp: false,
|
||||
udemaeAfter: null,
|
||||
earnedUdemaePoint: null,
|
||||
state: "INPROGRESS",
|
||||
},
|
||||
historyDetails: {
|
||||
nodes: [
|
||||
{
|
||||
id: genId(2),
|
||||
udemae: "B-",
|
||||
judgement: "WIN",
|
||||
bankaraMatch: {
|
||||
earnedUdemaePoint: null,
|
||||
},
|
||||
},
|
||||
],
|
||||
},
|
||||
}, {
|
||||
bankaraMatchChallenge: null,
|
||||
historyDetails: {
|
||||
nodes: genOpenWins({
|
||||
startId: 0,
|
||||
count: 1,
|
||||
udemae: "B-",
|
||||
}),
|
||||
},
|
||||
}]);
|
||||
|
||||
assertEquals(tracker.testGet().state, INIT_STATE);
|
||||
|
||||
assertEquals(finalState, {
|
||||
gameId: await gameId(genId(2)),
|
||||
rank: "B-",
|
||||
rankPoint: 45,
|
||||
});
|
||||
});
|
||||
|
||||
Deno.test("RankTracker", async () => {
|
||||
const tracker = new TestRankTracker(INIT_STATE);
|
||||
assertEquals(tracker.testGet(), {
|
||||
state: INIT_STATE,
|
||||
deltaMap: new Map(),
|
||||
});
|
||||
|
||||
const finalState = await tracker.updateState([{
|
||||
bankaraMatchChallenge: null,
|
||||
historyDetails: {
|
||||
nodes: [...genOpenWins({
|
||||
startId: 0,
|
||||
count: 19,
|
||||
udemae: "B-",
|
||||
})].reverse(),
|
||||
},
|
||||
}]);
|
||||
|
||||
assertEquals(tracker.testGet().state, INIT_STATE);
|
||||
|
||||
assertEquals(finalState, {
|
||||
gameId: await gameId(genId(18)),
|
||||
rank: "B-",
|
||||
rankPoint: 244,
|
||||
});
|
||||
|
||||
assertEquals((await tracker.getRankStateById(genId(1)))?.after, {
|
||||
gameId: await gameId(genId(1)),
|
||||
rank: "B-",
|
||||
rankPoint: 108,
|
||||
});
|
||||
|
||||
assertEquals((await tracker.getRankStateById(genId(17)))?.after, {
|
||||
gameId: await gameId(genId(17)),
|
||||
rank: "B-",
|
||||
rankPoint: 236,
|
||||
});
|
||||
|
||||
tracker.setState(finalState);
|
||||
|
||||
assertEquals(tracker.testGet().state, finalState);
|
||||
|
||||
// history goes too far
|
||||
const finalState2 = await tracker.updateState([{
|
||||
bankaraMatchChallenge: null,
|
||||
historyDetails: {
|
||||
nodes: [...genOpenWins({
|
||||
startId: 30,
|
||||
count: 1,
|
||||
udemae: "B-",
|
||||
})].reverse(),
|
||||
},
|
||||
}]);
|
||||
assertEquals(finalState2, undefined);
|
||||
|
||||
await tracker.updateState([{
|
||||
bankaraMatchChallenge: null,
|
||||
historyDetails: {
|
||||
nodes: [...genOpenWins({
|
||||
startId: 0,
|
||||
count: 30,
|
||||
udemae: "B-",
|
||||
})].reverse(),
|
||||
},
|
||||
}]);
|
||||
|
||||
assertEquals((await tracker.getRankStateById(genId(29)))?.after, {
|
||||
gameId: await gameId(genId(29)),
|
||||
rank: "B-",
|
||||
rankPoint: 332,
|
||||
});
|
||||
});
|
||||
|
|
@ -0,0 +1,269 @@
|
|||
import { RankState } from "./state.ts";
|
||||
import { BattleListNode, HistoryGroups, RankParam } from "./types.ts";
|
||||
import { gameId, parseHistoryDetailId } from "./utils.ts";
|
||||
|
||||
const splusParams = () => {
|
||||
const out: RankParam[] = [];
|
||||
|
||||
for (let i = 0; i < 50; i++) {
|
||||
const level = i % 10;
|
||||
const item: RankParam = {
|
||||
rank: `S+${i}`,
|
||||
pointRange: [300 + level * 350, 300 + (level + 1) * 350],
|
||||
charge: 160,
|
||||
};
|
||||
if (level === 9) {
|
||||
item.promotion = true;
|
||||
}
|
||||
out.push(item);
|
||||
}
|
||||
|
||||
out.push({
|
||||
rank: "S+50",
|
||||
pointRange: [0, 9999],
|
||||
charge: 160,
|
||||
});
|
||||
|
||||
return out;
|
||||
};
|
||||
|
||||
export const RANK_PARAMS: RankParam[] = [{
|
||||
rank: "C-",
|
||||
pointRange: [0, 200],
|
||||
charge: 0,
|
||||
}, {
|
||||
rank: "C",
|
||||
pointRange: [200, 400],
|
||||
charge: 20,
|
||||
}, {
|
||||
rank: "C+",
|
||||
pointRange: [400, 600],
|
||||
charge: 40,
|
||||
promotion: true,
|
||||
}, {
|
||||
rank: "B-",
|
||||
pointRange: [100, 350],
|
||||
charge: 55,
|
||||
}, {
|
||||
rank: "B",
|
||||
pointRange: [350, 600],
|
||||
charge: 70,
|
||||
}, {
|
||||
rank: "B+",
|
||||
pointRange: [600, 850],
|
||||
charge: 85,
|
||||
promotion: true,
|
||||
}, {
|
||||
rank: "A-",
|
||||
pointRange: [200, 500],
|
||||
charge: 100,
|
||||
}, {
|
||||
rank: "A",
|
||||
pointRange: [500, 800],
|
||||
charge: 110,
|
||||
}, {
|
||||
rank: "A+",
|
||||
pointRange: [800, 1100],
|
||||
charge: 120,
|
||||
promotion: true,
|
||||
}, {
|
||||
rank: "S",
|
||||
pointRange: [300, 1000],
|
||||
charge: 150,
|
||||
promotion: true,
|
||||
}, ...splusParams()];
|
||||
|
||||
type Delta = {
|
||||
beforeGameId: string;
|
||||
gameId: string;
|
||||
rankAfter?: string;
|
||||
rankPoint: number;
|
||||
isPromotion: boolean;
|
||||
isChallengeFirst: boolean;
|
||||
};
|
||||
|
||||
// TODO: auto rank up using rank params and delta.
|
||||
function addRank(state: RankState, delta: Delta): RankState {
|
||||
const { rank, rankPoint } = state;
|
||||
const { gameId, rankAfter, isPromotion, isChallengeFirst } = delta;
|
||||
|
||||
const rankIndex = RANK_PARAMS.findIndex((r) => r.rank === rank);
|
||||
|
||||
if (rankIndex === -1) {
|
||||
throw new Error(`Rank not found: ${rank}`);
|
||||
}
|
||||
|
||||
const rankParam = RANK_PARAMS[rankIndex];
|
||||
|
||||
if (isChallengeFirst) {
|
||||
return {
|
||||
gameId,
|
||||
rank,
|
||||
rankPoint: rankPoint - rankParam.charge,
|
||||
};
|
||||
}
|
||||
|
||||
// S+50 is the highest rank
|
||||
if (rankIndex === RANK_PARAMS.length - 1) {
|
||||
return {
|
||||
gameId,
|
||||
rank,
|
||||
rankPoint: Math.min(rankPoint + delta.rankPoint, rankParam.pointRange[1]),
|
||||
};
|
||||
}
|
||||
|
||||
if (isPromotion) {
|
||||
const nextRankParam = RANK_PARAMS[rankIndex + 1];
|
||||
|
||||
return {
|
||||
gameId,
|
||||
rank: nextRankParam.rank,
|
||||
rankPoint: nextRankParam.pointRange[0],
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
gameId,
|
||||
rank: rankAfter ?? rank,
|
||||
rankPoint: rankPoint + delta.rankPoint,
|
||||
};
|
||||
}
|
||||
|
||||
const battleTime = (id: string) => {
|
||||
const { timestamp } = parseHistoryDetailId(id);
|
||||
|
||||
const dateStr = timestamp.replace(
|
||||
/(\d{4})(\d{2})(\d{2})T(\d{2})(\d{2})(\d{2})/,
|
||||
"$1-$2-$3T$4:$5:$6Z",
|
||||
);
|
||||
|
||||
return new Date(dateStr);
|
||||
};
|
||||
|
||||
/**
|
||||
* if state is empty, it will not track rank.
|
||||
*/
|
||||
export class RankTracker {
|
||||
// key: privous game id
|
||||
protected deltaMap: Map<string, Delta> = new Map();
|
||||
|
||||
constructor(protected state: RankState | undefined) {}
|
||||
|
||||
async getRankStateById(
|
||||
id: string,
|
||||
): Promise<{ before: RankState; after: RankState } | undefined> {
|
||||
if (!this.state) {
|
||||
return;
|
||||
}
|
||||
const gid = await gameId(id);
|
||||
|
||||
let cur = this.state;
|
||||
let before = cur;
|
||||
while (cur.gameId !== gid) {
|
||||
const delta = this.deltaMap.get(cur.gameId);
|
||||
if (!delta) {
|
||||
return;
|
||||
}
|
||||
before = cur;
|
||||
cur = addRank(cur, delta);
|
||||
}
|
||||
|
||||
return {
|
||||
before,
|
||||
after: cur,
|
||||
};
|
||||
}
|
||||
|
||||
setState(state: RankState | undefined) {
|
||||
this.state = state;
|
||||
}
|
||||
|
||||
async updateState(
|
||||
hisotry: HistoryGroups<BattleListNode>["nodes"],
|
||||
) {
|
||||
if (!this.state) {
|
||||
return;
|
||||
}
|
||||
|
||||
const flatten = await Promise.all(
|
||||
hisotry
|
||||
.flatMap(
|
||||
({ historyDetails, bankaraMatchChallenge }) => {
|
||||
return historyDetails.nodes.map((j, index) => ({
|
||||
time: battleTime(j.id),
|
||||
gameId: gameId(j.id),
|
||||
bankaraMatchChallenge,
|
||||
index,
|
||||
groupLength: historyDetails.nodes.length,
|
||||
detail: j,
|
||||
}));
|
||||
},
|
||||
)
|
||||
.sort((a, b) => a.time.getTime() - b.time.getTime())
|
||||
.map((i) => i.gameId.then((gameId) => ({ ...i, gameId }))),
|
||||
);
|
||||
|
||||
const index = flatten.findIndex((i) => i.gameId === this.state!.gameId);
|
||||
|
||||
if (index === -1) {
|
||||
return;
|
||||
}
|
||||
|
||||
const unProcessed = flatten.slice(index);
|
||||
const deltaList: Delta[] = [];
|
||||
let beforeGameId = this.state.gameId;
|
||||
|
||||
for (const i of unProcessed.slice(1)) {
|
||||
if (!i.detail.bankaraMatch) {
|
||||
throw new TypeError("bankaraMatch must be defined");
|
||||
}
|
||||
|
||||
let delta: Delta = {
|
||||
beforeGameId,
|
||||
gameId: i.gameId,
|
||||
rankPoint: 0,
|
||||
isPromotion: false,
|
||||
isChallengeFirst: false,
|
||||
};
|
||||
beforeGameId = i.gameId;
|
||||
if (i.bankaraMatchChallenge) {
|
||||
// challenge
|
||||
if (i.index === 0 && i.bankaraMatchChallenge.state !== "INPROGRESS") {
|
||||
// last battle in challenge
|
||||
delta = {
|
||||
...delta,
|
||||
rankAfter: i.bankaraMatchChallenge.udemaeAfter ?? undefined,
|
||||
rankPoint: i.bankaraMatchChallenge.earnedUdemaePoint ?? 0,
|
||||
isPromotion: i.bankaraMatchChallenge.isPromo ?? false,
|
||||
isChallengeFirst: false,
|
||||
};
|
||||
} else if (i.index === i.groupLength - 1) {
|
||||
// first battle in challenge
|
||||
delta = {
|
||||
...delta,
|
||||
isChallengeFirst: true,
|
||||
};
|
||||
}
|
||||
} else {
|
||||
// open
|
||||
delta = {
|
||||
...delta,
|
||||
// TODO: rankAfter should be undefined in open battle
|
||||
rankAfter: i.detail.udemae,
|
||||
rankPoint: i.detail.bankaraMatch?.earnedUdemaePoint ?? 0,
|
||||
};
|
||||
}
|
||||
|
||||
deltaList.push(delta);
|
||||
}
|
||||
|
||||
let curState = this.state;
|
||||
|
||||
for (const delta of deltaList) {
|
||||
this.deltaMap.set(delta.beforeGameId, delta);
|
||||
curState = addRank(curState, delta);
|
||||
}
|
||||
|
||||
return curState;
|
||||
}
|
||||
}
|
||||
228
src/app.ts
228
src/app.ts
|
|
@ -1,41 +1,24 @@
|
|||
import { getBulletToken, getGToken, loginManually } from "./iksm.ts";
|
||||
import { MultiProgressBar, Mutex } from "../deps.ts";
|
||||
import { MultiProgressBar } from "../deps.ts";
|
||||
import {
|
||||
DEFAULT_STATE,
|
||||
FileStateBackend,
|
||||
State,
|
||||
StateBackend,
|
||||
} from "./state.ts";
|
||||
import {
|
||||
getBankaraBattleHistories,
|
||||
getBattleDetail,
|
||||
getBattleList,
|
||||
getCoopDetail,
|
||||
getCoopHistories,
|
||||
isTokenExpired,
|
||||
} from "./splatnet3.ts";
|
||||
import {
|
||||
BattleListNode,
|
||||
BattleListType,
|
||||
ChallengeProgress,
|
||||
CoopInfo,
|
||||
CoopListNode,
|
||||
Game,
|
||||
GameExporter,
|
||||
HistoryGroups,
|
||||
VsInfo,
|
||||
} from "./types.ts";
|
||||
import { Cache, FileCache, MemoryCache } from "./cache.ts";
|
||||
import { getBattleList, isTokenExpired } from "./splatnet3.ts";
|
||||
import { BattleListType, Game, GameExporter } from "./types.ts";
|
||||
import { Cache, FileCache } from "./cache.ts";
|
||||
import { StatInkExporter } from "./exporters/stat.ink.ts";
|
||||
import { FileExporter } from "./exporters/file.ts";
|
||||
import {
|
||||
delay,
|
||||
gameId,
|
||||
readline,
|
||||
RecoverableError,
|
||||
retryRecoverableError,
|
||||
showError,
|
||||
} from "./utils.ts";
|
||||
import { GameFetcher } from "./GameFetcher.ts";
|
||||
|
||||
export type Opts = {
|
||||
profilePath: string;
|
||||
|
|
@ -54,198 +37,6 @@ export const DEFAULT_OPTS: Opts = {
|
|||
monitor: false,
|
||||
};
|
||||
|
||||
/**
|
||||
* Fetch game and cache it.
|
||||
*/
|
||||
class GameFetcher {
|
||||
state: State;
|
||||
cache: Cache;
|
||||
lock: Record<string, Mutex | undefined> = {};
|
||||
bankaraLock = new Mutex();
|
||||
bankaraHistory?: HistoryGroups<BattleListNode>["nodes"];
|
||||
coopLock = new Mutex();
|
||||
coopHistory?: HistoryGroups<CoopListNode>["nodes"];
|
||||
|
||||
constructor(
|
||||
{ cache = new MemoryCache(), state }: { state: State; cache?: Cache },
|
||||
) {
|
||||
this.state = state;
|
||||
this.cache = cache;
|
||||
}
|
||||
private getLock(id: string): Mutex {
|
||||
let cur = this.lock[id];
|
||||
|
||||
if (!cur) {
|
||||
cur = new Mutex();
|
||||
this.lock[id] = cur;
|
||||
}
|
||||
|
||||
return cur;
|
||||
}
|
||||
|
||||
getBankaraHistory() {
|
||||
return this.bankaraLock.use(async () => {
|
||||
if (this.bankaraHistory) {
|
||||
return this.bankaraHistory;
|
||||
}
|
||||
|
||||
const { bankaraBattleHistories: { historyGroups } } =
|
||||
await getBankaraBattleHistories(
|
||||
this.state,
|
||||
);
|
||||
|
||||
this.bankaraHistory = historyGroups.nodes;
|
||||
|
||||
return this.bankaraHistory;
|
||||
});
|
||||
}
|
||||
getCoopHistory() {
|
||||
return this.coopLock.use(async () => {
|
||||
if (this.coopHistory) {
|
||||
return this.coopHistory;
|
||||
}
|
||||
|
||||
const { coopResult: { historyGroups } } = await getCoopHistories(
|
||||
this.state,
|
||||
);
|
||||
|
||||
this.coopHistory = historyGroups.nodes;
|
||||
|
||||
return this.coopHistory;
|
||||
});
|
||||
}
|
||||
async getCoopMetaById(id: string): Promise<Omit<CoopInfo, "detail">> {
|
||||
const coopHistory = await this.getCoopHistory();
|
||||
const group = coopHistory.find((i) =>
|
||||
i.historyDetails.nodes.some((i) => i.id === id)
|
||||
);
|
||||
|
||||
if (!group) {
|
||||
return {
|
||||
type: "CoopInfo",
|
||||
listNode: null,
|
||||
};
|
||||
}
|
||||
|
||||
const listNode = group.historyDetails.nodes.find((i) => i.id === id) ??
|
||||
null;
|
||||
|
||||
return {
|
||||
type: "CoopInfo",
|
||||
listNode,
|
||||
};
|
||||
}
|
||||
async getBattleMetaById(id: string): Promise<Omit<VsInfo, "detail">> {
|
||||
const gid = await gameId(id);
|
||||
const bankaraHistory = await this.getBankaraHistory();
|
||||
const gameIdMap = new Map<BattleListNode, string>();
|
||||
|
||||
for (const i of bankaraHistory) {
|
||||
for (const j of i.historyDetails.nodes) {
|
||||
gameIdMap.set(j, await gameId(j.id));
|
||||
}
|
||||
}
|
||||
|
||||
const group = bankaraHistory.find((i) =>
|
||||
i.historyDetails.nodes.some((i) => gameIdMap.get(i) === gid)
|
||||
);
|
||||
|
||||
if (!group) {
|
||||
return {
|
||||
type: "VsInfo",
|
||||
challengeProgress: null,
|
||||
bankaraMatchChallenge: null,
|
||||
listNode: null,
|
||||
};
|
||||
}
|
||||
|
||||
const { bankaraMatchChallenge } = group;
|
||||
const listNode =
|
||||
group.historyDetails.nodes.find((i) => gameIdMap.get(i) === gid) ??
|
||||
null;
|
||||
const index = group.historyDetails.nodes.indexOf(listNode!);
|
||||
|
||||
let challengeProgress: null | ChallengeProgress = null;
|
||||
if (bankaraMatchChallenge) {
|
||||
const pastBattles = group.historyDetails.nodes.slice(0, index);
|
||||
const { winCount, loseCount } = bankaraMatchChallenge;
|
||||
challengeProgress = {
|
||||
index,
|
||||
winCount: winCount -
|
||||
pastBattles.filter((i) => i.judgement == "WIN").length,
|
||||
loseCount: loseCount -
|
||||
pastBattles.filter((i) =>
|
||||
["LOSE", "DEEMED_LOSE"].includes(i.judgement)
|
||||
).length,
|
||||
};
|
||||
}
|
||||
|
||||
return {
|
||||
type: "VsInfo",
|
||||
bankaraMatchChallenge,
|
||||
listNode,
|
||||
challengeProgress,
|
||||
};
|
||||
}
|
||||
cacheDetail<T>(
|
||||
id: string,
|
||||
getter: () => Promise<T>,
|
||||
): Promise<T> {
|
||||
const lock = this.getLock(id);
|
||||
|
||||
return lock.use(async () => {
|
||||
const cached = await this.cache.read<T>(id);
|
||||
if (cached) {
|
||||
return cached;
|
||||
}
|
||||
|
||||
const detail = await getter();
|
||||
|
||||
await this.cache.write(id, detail);
|
||||
|
||||
return detail;
|
||||
});
|
||||
}
|
||||
fetch(type: Game["type"], id: string): Promise<Game> {
|
||||
switch (type) {
|
||||
case "VsInfo":
|
||||
return this.fetchBattle(id);
|
||||
case "CoopInfo":
|
||||
return this.fetchCoop(id);
|
||||
default:
|
||||
throw new Error(`Unknown game type: ${type}`);
|
||||
}
|
||||
}
|
||||
async fetchBattle(id: string): Promise<VsInfo> {
|
||||
const detail = await this.cacheDetail(
|
||||
id,
|
||||
() => getBattleDetail(this.state, id).then((r) => r.vsHistoryDetail),
|
||||
);
|
||||
const metadata = await this.getBattleMetaById(id);
|
||||
|
||||
const game: VsInfo = {
|
||||
...metadata,
|
||||
detail,
|
||||
};
|
||||
|
||||
return game;
|
||||
}
|
||||
async fetchCoop(id: string): Promise<CoopInfo> {
|
||||
const detail = await this.cacheDetail(
|
||||
id,
|
||||
() => getCoopDetail(this.state, id).then((r) => r.coopHistoryDetail),
|
||||
);
|
||||
const metadata = await this.getCoopMetaById(id);
|
||||
|
||||
const game: CoopInfo = {
|
||||
...metadata,
|
||||
detail,
|
||||
};
|
||||
|
||||
return game;
|
||||
}
|
||||
}
|
||||
|
||||
type Progress = {
|
||||
currentUrl?: string;
|
||||
current: number;
|
||||
|
|
@ -378,6 +169,8 @@ export class App {
|
|||
state: this.state,
|
||||
});
|
||||
|
||||
const finalRankState = await fetcher.updateRank();
|
||||
|
||||
await Promise.all(
|
||||
exporters.map((e) =>
|
||||
showError(
|
||||
|
|
@ -398,6 +191,13 @@ export class App {
|
|||
),
|
||||
);
|
||||
|
||||
// save rankState only if all exporters succeeded
|
||||
fetcher.setRankState(finalRankState);
|
||||
await this.writeState({
|
||||
...this.state,
|
||||
rankState: finalRankState,
|
||||
});
|
||||
|
||||
endBar();
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -173,8 +173,14 @@ export class StatInkExporter implements GameExporter {
|
|||
return result;
|
||||
}
|
||||
async mapBattle(
|
||||
{ challengeProgress, bankaraMatchChallenge, listNode, detail: vsDetail }:
|
||||
VsInfo,
|
||||
{
|
||||
challengeProgress,
|
||||
bankaraMatchChallenge,
|
||||
listNode,
|
||||
detail: vsDetail,
|
||||
rankBeforeState,
|
||||
rankState,
|
||||
}: VsInfo,
|
||||
): Promise<StatInkPostBody> {
|
||||
const {
|
||||
knockout,
|
||||
|
|
@ -276,6 +282,19 @@ export class StatInkExporter implements GameExporter {
|
|||
result.challenge_lose = challengeProgress.loseCount;
|
||||
}
|
||||
|
||||
if (rankBeforeState) {
|
||||
result.rank_before_exp = rankBeforeState.rankPoint;
|
||||
}
|
||||
|
||||
if (rankState) {
|
||||
result.rank_after_exp = rankState.rankPoint;
|
||||
if (!result.rank_after) {
|
||||
[result.rank_after, result.rank_after_s_plus] = parseUdemae(
|
||||
rankState.rank,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
11
src/state.ts
11
src/state.ts
|
|
@ -3,6 +3,15 @@ export type LoginState = {
|
|||
gToken?: string;
|
||||
bulletToken?: string;
|
||||
};
|
||||
export type RankState = {
|
||||
// generated by gameId(battle.id)
|
||||
// TODO: If the gameId does not exist, the tracker will assume that the user has
|
||||
// not played a bankara match. And it will start tracking from the first match
|
||||
gameId: string;
|
||||
// C-, B, A+, S, S+0, S+12
|
||||
rank: string;
|
||||
rankPoint: number;
|
||||
};
|
||||
export type State = {
|
||||
loginState?: LoginState;
|
||||
fGen: string;
|
||||
|
|
@ -10,6 +19,8 @@ export type State = {
|
|||
userLang?: string;
|
||||
userCountry?: string;
|
||||
|
||||
rankState?: RankState;
|
||||
|
||||
cacheDir: string;
|
||||
|
||||
// Exporter config
|
||||
|
|
|
|||
26
src/types.ts
26
src/types.ts
|
|
@ -1,3 +1,5 @@
|
|||
import { RankState } from "./state.ts";
|
||||
|
||||
export enum Queries {
|
||||
HomeQuery = "dba47124d5ec3090c97ba17db5d2f4b3",
|
||||
LatestBattleHistoriesQuery = "7d8b560e31617e981cf7c8aa1ca13a00",
|
||||
|
|
@ -43,6 +45,9 @@ export type BattleListNode = {
|
|||
id: string;
|
||||
udemae: string;
|
||||
judgement: "LOSE" | "WIN" | "DEEMED_LOSE" | "EXEMPTED_LOSE" | "DRAW";
|
||||
bankaraMatch: null | {
|
||||
earnedUdemaePoint: null | number;
|
||||
};
|
||||
};
|
||||
export type CoopListNode = {
|
||||
id: string;
|
||||
|
|
@ -103,6 +108,8 @@ export type VsInfo = {
|
|||
listNode: null | BattleListNode;
|
||||
bankaraMatchChallenge: null | BankaraMatchChallenge;
|
||||
challengeProgress: null | ChallengeProgress;
|
||||
rankState: null | RankState;
|
||||
rankBeforeState: null | RankState;
|
||||
detail: VsHistoryDetail;
|
||||
};
|
||||
// Salmon run
|
||||
|
|
@ -164,6 +171,12 @@ export type GameExporter<
|
|||
exportGame: (game: T) => Promise<{ url?: string }>;
|
||||
};
|
||||
|
||||
export type BankaraBattleHistories = {
|
||||
bankaraBattleHistories: {
|
||||
historyGroups: HistoryGroups<BattleListNode>;
|
||||
};
|
||||
};
|
||||
|
||||
export type RespMap = {
|
||||
[Queries.HomeQuery]: {
|
||||
currentPlayer: {
|
||||
|
|
@ -193,11 +206,7 @@ export type RespMap = {
|
|||
historyGroups: HistoryGroups<BattleListNode>;
|
||||
};
|
||||
};
|
||||
[Queries.BankaraBattleHistoriesQuery]: {
|
||||
bankaraBattleHistories: {
|
||||
historyGroups: HistoryGroups<BattleListNode>;
|
||||
};
|
||||
};
|
||||
[Queries.BankaraBattleHistoriesQuery]: BankaraBattleHistories;
|
||||
[Queries.PrivateBattleHistoriesQuery]: {
|
||||
privateBattleHistories: {
|
||||
historyGroups: HistoryGroups<BattleListNode>;
|
||||
|
|
@ -330,3 +339,10 @@ export type StatInkPostResponse = {
|
|||
id: string;
|
||||
url: string;
|
||||
};
|
||||
|
||||
export type RankParam = {
|
||||
rank: string;
|
||||
pointRange: [number, number];
|
||||
charge: number;
|
||||
promotion?: boolean;
|
||||
};
|
||||
|
|
|
|||
|
|
@ -19,9 +19,11 @@ export function urlBase64Decode(data: string) {
|
|||
);
|
||||
}
|
||||
|
||||
export async function readline() {
|
||||
export async function readline(
|
||||
{ skipEmpty = true }: { skipEmpty?: boolean } = {},
|
||||
) {
|
||||
for await (const line of stdinLines) {
|
||||
if (line !== "") {
|
||||
if (!skipEmpty || line !== "") {
|
||||
return line;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in New Issue