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7d6b71d752
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7d6b71d752 | |
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055b1405df | |
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b8e53fc719 | |
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cbe7a5424a | |
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21b02fb44d |
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@ -30,6 +30,7 @@ Options:
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("vs", "coop")
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--with-summary Include summary in the output
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--help Show this help message and exit
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--nxapi-presence Extends monitoring mode to use Nintendo Switch presence from nxapi
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```
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3. If it's your first time running this, follow the instructions to login to
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12
s3si.ts
12
s3si.ts
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@ -4,7 +4,13 @@ import { flags } from "./deps.ts";
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const parseArgs = (args: string[]) => {
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const parsed = flags.parse(args, {
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string: ["profilePath", "exporter", "skipMode", "listMethod"],
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string: [
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"profilePath",
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"exporter",
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"skipMode",
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"listMethod",
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"nxapiPresenceUrl",
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],
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boolean: ["help", "noProgress", "monitor", "withSummary"],
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alias: {
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"help": "h",
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@ -15,6 +21,7 @@ const parseArgs = (args: string[]) => {
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"skipMode": ["s", "skip-mode"],
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"withSummary": "with-summary",
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"listMethod": "list-method",
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"nxapiPresenceUrl": ["nxapi-presence"],
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},
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});
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return parsed;
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@ -39,7 +46,8 @@ Options:
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--skip-mode <mode>, -s Skip mode (default: null)
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("vs", "coop")
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--with-summary Include summary in the output
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--help Show this help message and exit`,
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--help Show this help message and exit
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--nxapi-presence Extends monitoring mode to use Nintendo Switch presence from nxapi`,
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);
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Deno.exit(0);
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}
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31
src/app.ts
31
src/app.ts
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@ -10,6 +10,7 @@ import { delay, showError } from "./utils.ts";
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import { GameFetcher } from "./GameFetcher.ts";
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import { DEFAULT_ENV, Env } from "./env.ts";
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import { SplashcatExporter } from "./exporters/splashcat.ts";
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import { SPLATOON3_TITLE_ID } from "./constant.ts";
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export type Opts = {
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profilePath: string;
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@ -22,6 +23,7 @@ export type Opts = {
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cache?: Cache;
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stateBackend?: StateBackend;
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env: Env;
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nxapiPresenceUrl?: string;
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};
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export const DEFAULT_OPTS: Opts = {
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@ -163,6 +165,7 @@ function progress({ total, currentUrl, done }: StepProgress): Progress {
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export class App {
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profile: Profile;
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env: Env;
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splatoon3PreviouslyActive = false;
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constructor(public opts: Opts) {
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const stateBackend = opts.stateBackend ??
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@ -419,6 +422,30 @@ export class App {
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}
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}
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}
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async monitorWithNxapi() {
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this.env.logger.debug("Monitoring with nxapi presence");
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await this.exportOnce();
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while (true) {
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await this.countDown(this.profile.state.monitorInterval);
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const nxapiResponse = await fetch(this.opts.nxapiPresenceUrl!);
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const nxapiData = await nxapiResponse.json();
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const isSplatoon3Active = nxapiData.title?.id === SPLATOON3_TITLE_ID;
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if (isSplatoon3Active || this.splatoon3PreviouslyActive) {
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this.env.logger.log("Splatoon 3 is active, exporting data");
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await this.exportOnce();
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}
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if (isSplatoon3Active !== this.splatoon3PreviouslyActive) {
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this.env.logger.debug(
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"Splatoon 3 status has changed from",
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this.splatoon3PreviouslyActive,
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"to",
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isSplatoon3Active,
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);
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}
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this.splatoon3PreviouslyActive = isSplatoon3Active;
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}
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}
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async monitor() {
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while (true) {
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await this.exportOnce();
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@ -456,7 +483,9 @@ export class App {
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});
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}
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if (this.opts.monitor) {
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if (this.opts.nxapiPresenceUrl) {
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await this.monitorWithNxapi();
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} else if (this.opts.monitor) {
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await this.monitor();
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} else {
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await this.exportOnce();
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@ -116,3 +116,5 @@ export const SPLATNET3_STATINK_MAP: {
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2: "high",
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},
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};
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export const SPLATOON3_TITLE_ID = "0100c2500fc20000";
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