/** * Export your gear database to json format used in: * https://leanny.github.io/splat3seedchecker/#/settings * * This script get token from `./profile.json`. And export geardata * to `./geardata_${timestamp}.json`. * Make sure to update token before running this script. */ import Murmurhash3 from "https://deno.land/x/murmurhash@v1.0.0/mod.ts"; import { base64 } from "../deps.ts"; import { getGears, getLatestBattleHistoriesQuery } from "../src/splatnet3.ts"; import { FileStateBackend } from "../src/state.ts"; import { parseHistoryDetailId } from "../src/utils.ts"; function encryptKey(uid: string) { const hasher = new Murmurhash3(); hasher.hash(uid); const hash = hasher.result(); const key = hash & 0xff; const encrypted = base64.encode( new TextEncoder().encode(uid).map((i) => i ^ key), ); return { key: encrypted, h: hash, }; } const state = await new FileStateBackend("./profile.json").read(); console.log("Fetching uid..."); const { latestBattleHistories: { historyGroups } } = await getLatestBattleHistoriesQuery(state); const id = historyGroups.nodes?.[0].historyDetails.nodes?.[0].id; if (!id) { console.log("No battle history found"); Deno.exit(0); } const { uid } = parseHistoryDetailId(id); console.log("Fetching gears..."); const data = await getGears(state); const timestamp = Math.floor(new Date().getTime() / 1000); await Deno.writeTextFile( `./geardata_${timestamp}.json`, JSON.stringify({ ...encryptKey(uid), timestamp, gear: { data, }, }), ); console.log("Done");