107 lines
2.6 KiB
TypeScript
107 lines
2.6 KiB
TypeScript
/**
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* Export your gear database to json format used in:
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* https://leanny.github.io/splat3seedchecker/#/settings
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*
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* This script get token from `./profile.json` or login interactively.
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* And export geardata to `./geardata_${timestamp}.json`.
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*/
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import Murmurhash3 from "https://deno.land/x/murmurhash@v1.0.0/mod.ts";
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import { base64 } from "../deps.ts";
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import { getBulletToken, getGToken, loginManually } from "../src/iksm.ts";
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import { getGears, getLatestBattleHistoriesQuery } from "../src/splatnet3.ts";
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import { DEFAULT_STATE, FileStateBackend, State } from "../src/state.ts";
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import { parseHistoryDetailId } from "../src/utils.ts";
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const PROFILE_PATH = "./profile.json";
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function encryptKey(uid: string) {
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const hasher = new Murmurhash3();
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hasher.hash(uid);
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const hash = hasher.result();
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const key = hash & 0xff;
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const encrypted = base64.encode(
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new TextEncoder().encode(uid).map((i) => i ^ key),
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);
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return {
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key: encrypted,
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h: hash,
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};
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}
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// https://stackoverflow.com/questions/56658114/how-can-one-check-if-a-file-or-directory-exists-using-deno
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const exists = async (filename: string): Promise<boolean> => {
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try {
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await Deno.stat(filename);
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// successful, file or directory must exist
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return true;
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} catch (error) {
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if (error instanceof Deno.errors.NotFound) {
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// file or directory does not exist
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return false;
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} else {
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// unexpected error, maybe permissions, pass it along
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throw error;
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}
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}
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};
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let state: State;
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if (await exists(PROFILE_PATH)) {
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state = await new FileStateBackend(PROFILE_PATH).read();
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} else {
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const sessionToken = await loginManually();
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const { webServiceToken, userCountry, userLang } = await getGToken({
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fApi: DEFAULT_STATE.fGen,
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sessionToken,
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});
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const bulletToken = await getBulletToken({
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webServiceToken,
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userLang,
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userCountry,
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});
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state = {
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...DEFAULT_STATE,
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loginState: {
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sessionToken,
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gToken: webServiceToken,
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bulletToken,
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},
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};
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}
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const [latest, gears] = [getLatestBattleHistoriesQuery(state), getGears(state)];
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console.log("Fetching uid...");
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const { latestBattleHistories: { historyGroups } } = await latest;
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const id = historyGroups.nodes?.[0].historyDetails.nodes?.[0].id;
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if (!id) {
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console.log("No battle history found");
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Deno.exit(0);
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}
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const { uid } = parseHistoryDetailId(id);
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console.log("Fetching gears...");
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const data = await gears;
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const timestamp = Math.floor(new Date().getTime() / 1000);
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await Deno.writeTextFile(
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`./geardata_${timestamp}.json`,
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JSON.stringify({
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...encryptKey(uid),
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timestamp,
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gear: {
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data,
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},
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}),
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);
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console.log("Done");
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